The Sandbox is looking to incorporate an experienced Sr. Graphics Developer to work on Voxedit, our 3d Assets creator and animator software.
As a core team member, you will be responsible for fixing bugs, implementing and delivering enhancements and new features for Voxedit.
Focused on low-level rendering, graphics techniques, and optimizations, this role also involves toolchain and tool development.
Responsibilities:
- Participate in our product development from ideation to deployment and beyond.
- Write well-designed, testable, efficient code by using best software development practices.
- Translate design and product documentation into technical specifications.
- Create authoring and/or debugging tools.
- Debug, profile, and optimize existing rendering systems.
- Collaborate with artists, designers, and other engineers to achieve the artistic vision of the project.
REQUIREMENTS
- Solid 3d math, algebra, algorithms knowledge, and Data-Oriented Mindset.
- Knowledge of at least one low-level graphics API (OpenGL, DirectX, Vulkan).
- Deep understanding of shader programming languages.
- GPU/CPU optimization is nothing new for you.
- Knowledge of rendering techniques and object-oriented programming.
- Knowledge of graphics debugging tools like Renderdoc or similar.
- Experience with Git or other DVCS.
- Able to work in a collaborative and distributed development environment with excellent time management, organization, and communication skills.
Nice-to-haves
- MacOS programming experience
- Experience in Processing Framework
- Experience with Java programming language